Sometimes, starting a personal challenge is a good way to improve your design skills to create better and more complex interactions with Storyline. This very new Millionaire game is one of them.
It was a personal challenge for me which I decided to start after I read an interview with @Tom Kuhlmann in elearningart.com
“Look for examples that inspire you and then try to mimic them. That will help you think through the tools you have and production techniques. From there you’ll be able to iterate and come up with your own ideas.” – Tom Kuhlmann
I wanted to create a Millionaire quiz interaction similar to the one I saw on a web page.
It was a bit difficult to plan the triggers and variables at first, then it became enjoyable to discover how to solve the questions I asked myself.
- Apply the Millionaire game mechanics – Check
- Create a similar design – Check
- Use variables and triggers more – Check
- Bring something new to the game – Check ( There is a Return Ticket for the users reaching question 10. They will lose the money they have earned, but can see the rest of the questions)
- Shuffle the questions – Not yet
Here you can see it in action; Millionaire Quiz